File Menu:
New frame: it opens a dialogue box called New
frame. The user can select a template from the menu and can also preview
it before adding it to the project. _Blank template, which has no interaction
associated to it, is selected by default. The name of the default frame
can be kept or changed. The user can have more than one frame open at
the same time.
Open…:
it opens an existing frame within the project. It opens a dialogue box with
a list of the frames included in the project, out of which the user can select
one. You can have more than a frame open at the same time.
Close:
it closes the active frame. If it hasn't been saved, the system will ask the
user for confirmation to save it.
Save: it saves a frame in the hard disk with the name which the user
had provided it with when creating it.
Save as …: it allows the user to save the frame with a new name, keeping
a copy of the originally named frame.
Import frame: it opens a dialogue box to import frames from other projects
into the one we are working with.
The Remote Import is being implemented at the moment, so the
user will be able to carry out a Local Import so far; in order to do
this, click Search local disks, browse for the project that contains
the frame that one wants to import and select that frame from the xml
folder of the project; then open it. Repeat this process as long as necessary
and finally Add list to project so as to complete the
import.
New
project: it
opens the New project dialogue box, in which the user must key in
the name of the new project. This option will not be activated if
there is already an open project in Malted editor. In order to create
a new project, it is necessary to close the project in which one
is working beforehand. The dialogue box also allows the user to choose
where in the hard disk the project will be saved.
Open
project: it opens a dialogue box with a list of the existing
projects in the hard disk, out of which the user can select one.
In order to open a project, select it and then click Open.
Close
project: it closes the open project and asks for confirmation
to save the courses or frames of the project which had not been saved
yet.
Exit: it closes the tool. It asks for confirmation to save the courses
or frames which had not been saved. It saves the application options for later
use.
Edit
Menu
Undo:
it undoes the latest change made
to the frame in which the user is working.
Cut/Copy/Paste/Delete:
basic actions applicable to all
the objects within a frame (Media Object, Panels, Cards, Containers).
Edit
Script : Edit
Script: It opens the frame xml code in the text editor so that it can
be modified. For this option to be active, it is necessary to save all
the changes made to the frame first. Once the changes to the code have
been made, save the xml file and, after returning to the Malted Editor
window, select Edit>Reload frame so that the changes are applied .
Reload frame: it refreshes the frame once changes
to the xml code have been changed, so that those changes are shown in
the edit screen.
Options: it opens the Malted Options window, which
allows the user to change the language of the tool, to set up if the
Malted Editor must be opened from the Frame or course Management, to
add external applications to the Tools menu, and to set up the access
to the Asset Base.
Frame Menu
The actions within this menu will only be
available if there is an active frame.
Properties:
it opens the Frame properties window, where the interaction and other general
features are applied to the frame. For further information
click
here.
Description:
it opens the frame properties panel, where the user can find
the name of the frame and its description, both modifiable.
Run frame: it opens a preview of the frame with all its functional
actions, except for those related to other frames of the course.
Media
Menu
Demo
Multimedia 7:"Importing Media"
Import Media:
it allows the user to browse for media files outside our project so as
to add them. It opens a box from which the user can select a media file
from the hard disk or load a media file from an external asset base.

Click Search Local Disks and we will find the files to
import .

When doubleclicking a file, it is added to the import list and the user
can repeat the process with as many files as needed.
After completing the list of files to import, click Add list to
project. The files of the list will be copied to the corresponding
folders (image, audio, etc) of the project .
Edit: it
launches an external editor to edit the selected media file. It chooses
the application according to the extension of the media file, exactly
as it is defined in options.
Preview:
it previews the selected media file.
Rename:
it opens a dialogue box with a full text field corresponding to the name of
the current media file. A new name can be entered in the text field and then
the user can click Accept to confirm the action.
Tools Menu
It provides a list of all the available editors (external applications), which
have been previously set up from Edit>Options. Each part of this menu opens
its corresponding application .
Windows Menu
Course:
it opens the Course Management.
Frame:
it opens the Frame Management.
At the bottom of the Windows Menu, the user can see a list of all the open frames.
The active frame appears buttoned. From this list the user can swap active frames
so as to edit another open frame.
Help
Menu
Malted
Help: it opens a window with Malted Editor tutorial.
About: it opens a window with information about Malted project. |