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Datatype for floating-point numbers, a number that has a decimal point. Floating-point numbers are often used to approximate analog and continuous values because they have greater resolution than integers. Floating-point numbers can be as large as 3.4028235E+38 and as low as -3.4028235E+38. They are stored as 32 bits (4 bytes) of information.
Floating point numbers are not exact, and may yield strange results when compared. For example 6.0 / 3.0
may not equal 2.0
. You should instead check that the absolute value of the difference between the numbers is less than some small number.
Floating point math is also much slower than integer math in performing calculations, so should be avoided if, for example, a loop has to run at top speed for a critical timing function. Programmers often go to some lengths to convert floating point calculations to integer math to increase speed.
That being said, floating point math is useful for a wide range of physical computing tasks, and is one of the things missing from many beginning microcontroller systems.
float myfloat; float sensorCalbrate = 1.117;
float var = val;
int x; int y; float z; x = 1; y = x / 2; // y now contains 0, ints can't hold fractions z = (float)x / 2.0; // z now contains .5 (you have to use 2.0, not 2)
Serial.println() truncates floats (throws away the fractions) into integers when sending serial. Multiply by power of ten to preserve resolution.
Corrections, suggestions, and new documentation should be posted to the Forum.
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